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Putting More People on the Streets: Shadowrun Introductory Box Set

Randall Bills - 26.02.2013 1:02PM

As you hopefully have noticed, we have some ambitious goals for the Year of Shadowrun. One of these goals is to get as many people playing in the Sixth World as possible. With computer games, a deck-building game, a miniatures game, a board game, and the Fifth Edition of the tabletop role-playing game, we’re set to provide a range of gaming experiences for Shadowrun. But we’re missing one link. Read More

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Shadowrun Fifth Edition Cover: Crafting An Icon

Randall Bills - 22.02.2013 11:36AM

Shadowrun has the greatest fans in the world. Ever. With as much passion as any game’s fanbase and three times the attitude, SR fans are very particular that their favorite setting should be illustrated correctly. And of course they are rabidly vocal when you get it wrong, so it’s best not to piss them off. When it came time to design the cover for Fifth Edition, the quest was on to create one of the coolest images in the history of the game. Because this fanbase deserves the best. Read More

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Shadowrun Returns Anthology Reward For Kickstarter Backers

Randall Bills - 21.02.2013 6:46PM

The Shadowrun Returns story has already been ‘kickstarted’ with development of the game and now with the creation of a fiction anthology based in Shadowrun’s cyberpunk reality. Already one of the most anticipated games for 2013, according to several top gaming websites, Shadowrun Returns is a graphically rich, single-player, turn-based tactical RPG that will release for PC, Mac and Apple and Android tablets. Read More

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Crossfire: Cooperating on a Co-op

Randall Bills - 19.02.2013 12:50PM

When Pandemic came out in 2008, a lot of game companies were looking for cooperative games. I have never been a huge fan of co-op games, since I often feel that they are best played by having one player tell everyone else what to do. So imagine my surprise when Greg Marques showed me a mockup for a deck-building game with a co-op play model. I was even more surprised that it actually worked. The added fact that the team was a pretty strong offering of Seattle’s design talent was enough to convince me to join them. Read More

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Sprawl Gangers Designer Diary 1

Randall Bills - 15.02.2013 11:02AM

Greetings! My name is Ross Watson, and I am a huge fan of Shadowrun. I’ve been playing Shadowrun since its inception in 1989, and I’ve played every edition of the game right from the first. I’ve played Shadowrun when it was an online text-based game (Shadowrun Seattle MUX and Shadowrun Detroit MUX), and now I’m very pleased to say I’m deeply enjoying the opportunity to work on a game set in that universe! Read More

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Caught up in the Crossfire: An interview with Gregory Marques

Randall Bills - 11.02.2013 5:12PM

The Year of Shadowrun is in full swing, chummers! With even the most scant of information being given about production, Shadowrunners noobie and veteran alike are excited to see their favorite setting experience a new Awakening (or get a full-body Alphaware augmentation, if you prefer a cyber-metaphor). Shadowrun Online and Shadowrun Returns are in full production mode, and we’ve got some sweet tabletop action going with a brand new Edition to the role-playing game proper, as well as several other nova-hot tabletop games. Read More

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Topps & Catalyst Announce Long-Term License Extension

Randall Bills - 06.02.2013 6:20PM

The Topps Company and Catalyst Game Labs are pleased to announce a long-term extension for the Shadowrun and MechWarrior/BattleTech licenses. This deal facilitates Catalyst’s goals of continuing to support and grow the MechWarrior/BattleTech and Shadowrun brands and will see them continue to produce high quality role-playing games and outstanding fiction. Read More