Hi all, returning from my overdue and much needed holidays after last year’s turbulences, I wanted to give you a little update on what we are planning for Shadowrun Chronicles here at Cliffhanger. Read More
Happy pumpkin time with the Halloweeners! The new patch is live and it contains these great fixes:
It mainly fixes a few map issues in INFECTED and the fact that some backers could not get into the add-on. Oh and we have PUMPKINS!
With the add-on released the base game has been improved and rebalanced as well. Grab it now for just 10.99!
Our first ever add-on for SRC has been officially released <insert virtual confetti>
A smashing new mini-campaign with some really challenging missions, new weapons, new skill and cyberware! You have saved Boston from the invasion of the CFD infected headcases – but can you save yourself from becoming one of them? Face fanatic technomancer cultists, rival runners and hypercharged headcases to be the first to the cure!
Fight for the cure! Now available on Steam!
if you own the Deluxe edition or backed us at AWAKENED or above, you can now play the new add-on for Shadowrun Chronicles exclusively before anyone else can! We have pre-released the add-on on Steam and you should find the new content ready in your hub.
We have enabled the beta channel for the INFECTED beta test round, so you should now have access to it with the password we provided for the previous beta tests.
If you own or upgrade to the deluxe version or backed us at RUNNER or abvove, you will be able to play the first four add-on missions as well. Read More
October is here and we plan to release the new add-on for SRC innocently named INFECTED! at the end of the month.
There is new content and we expanded and adjusted the skill trees and weapon flavors, so I am sure we added some terrible exploits, nerfed some great combos and in general made a mess of things. So we need help from some real pros…you guys.
As you already may have heard, we have heeded the calls of our players and will not slash passives across the board. Instead we will actually extend all skill trees by one ability tier sprucing up some skills like blunt and blade as well as magic and mixing up the Passives trees. We will also slightly increase the cost for higher tier abilities in the skill tree, meaning getting to 11×11 will take a healthy bit of extra work, while getting to 4×11 will remain doable within the campaign with a little co-op. Read More
back from the holidays and some overdue rest and also spending some quality time with my kids. I started them on tabeltop roleplaying (not Shadowrun yet, but a simple system, but hey, you gotta start somewhere). Of course the good folks back at the office have been busy working on the update and it is shaping up nicely. So come end of October you should be able to spend some more time in Boston and make new friends and a bunch of new enemies. Read More