Reddit's Bug Compilation (obviously Spoilers!)
Christoph Wagner ( Member )
rank: Innocent Bystander
Wired Reflexes Wired Reflexes has a particularly annoying bug. It allows you to dodge the next incoming attack. Unfortunately it dodges everything. If a team member tries to heal or buff you, it is dodged. At first I thought this might be intended and cast buffs before activating Wired Reflexes. Then I used a Med Kit on myself and I dodged healing myself. Very aggravating, especially since I don't know any way to end the effect early.
Cyberware replacement at low essence If you are at 2 essence, you can't replace Legs with Alpha grade legs even though you'd still be at the same essence.
Enemy speech interrupts movement You move into a room into cover. Before you reach the cover, the enemy gets a speech sequence. This interrupts your movement and you stand where ever you stand (usually 1 field away from the cover) and not where you wanted to move to. You still use up your AP you wanted to use to get into cover.
Summoning messes up UI If a party member dies and then you summon a spirit the party portrait UI messes up and starts stacking portraits on top of one another. Happened when I had a party of 4 on the last mission. Windows 7 64bit. Steam Version
ESP showing up in the wrong place ESPs show up in your inventory instead of your stash until you use them once in the matrix. When you go into your stash to move inventory around, any slot in your inventory that had the ESP in it will show blank. You can fill the slot here, but when you leave the ESP is all you will see and you cannot use the item you moved there. Once you use the ESP in the matrix it will stay in your stash.
Dual Monitors The camera doesn't always work correctly when using dual monitors.
UI lock-up after summoning a creature which died the same turn it was summoned. I was in the hidden research lab side mission, in the room where one encounters a mage warning that he's got a horde of basilisks. My shaman summoned a creature, clicking the entity in the room. As soon as it spawns, my camera shifts to the creature, which highlights, but before I can do anything the mage's fellas gun it down from overwatch and it dies. I couldn't continue or end my turn after that. I believe the portraits of my runners, top right, disappeared. In any event I couldn't click or tab between them. Tried ending turn through debug mode, didn't work. Had to restart the map.
UI disappears after Matrix mission In the matrix, the second time you enter it in the first matrix mission (Emeral City Ripper medical data quest). if you kill all enemies you switch to free-running mode but have no HUD anymore where you can select exit. I then thought ok run back to the beginning, but i noticed I blocked one side of one of those portals with 2 ESP's, so i couldn't get over to the other side and thus wasn't able to exit as, when you are in no-danger free running mode, you cannot select any team members.
Sound problems When I exit the game, my sound goes crazy and my computer buzzes at me until I restart my computer. (Confirmed by one other person)
Party-member skills only available during combat Not being able to use some skills that your party have. Door needs 5 decking to open, main character isn't a decker but we have a decker in a party with 5. Option is grayed out and i cant press it even with decker selected. Whats the point in bringing them on a mission?
Wrong stats showing Have cyberware arm or body (the improved version, which gives +2 armor) and wearing a lategame outfit that gives +10 armor. Character sheet only shows that i have 10 armor.
Skills not available Using the FN HAR rifle. I have unlocked Dead-eye and Double-Tap in the rifle skill trees and neither skill shows up in my combat options. Maybe they just don't work with this gun but in that case there should be a warning the way there is with pistols.
Med-Bot targeting limitations I took a Rigger hire out with me. He had the med-bot that shoots an AoE heal-mortar of some kind. However, the thing can only target enemies. This could be by design but it seems pretty terrible to only be able to target enemies (which allows a 1 square heal radius around that enemy I guess).-
Drones missing AP There are times in combat where my drones won't have their 4 ap and instead have 2 like the ap bonus isn't being applied. Though if I go to my karma screen thing and click confirm it will usually right itself.
Gino, BTL Lab The mission where you rescue Gino, when I first completed it, after saving the chipheads and killing the baddies, Gino disappeared when my party tried to teleport to him. Clicked around for a while and there was no way to leave the mission so I had to reset.
Gems disappearing After getting the gems from the Coyote quest, if you talk to the fence (Van Graaf or something) and decide that you don't want to sell them yet, the gems get removed from your inventory at some point (probably when you leave the Union) and you can't sell them anymore. Confirmed by one other user.
Quest with Mr. Clean and Baron Samedi not triggering properly. If you click exit when you get the item distribution screen before Clean jacks into the Matrix (which happens if you are no Decker yourself), Mr Clean will follow you around, having the quest sign on him. You can't talk to him to trigger the quest again. If you now hire runners, Clean won't show up on the runner screen. Going on a run will still have him follow you with no items besides his deck, circumventing the runner limit. After you finish the run the Clean quest resets completely and you can start it again.
Early AP unlock before Ripper fight For some reason, just before I entered the Ermerald City Ripper bossfight, I unlocked my third AP. That should have, based upon prior experience and what I've read, unlocked after this current quest was finished.
Sam's Body At the alley where Sam was killed, you can block the cop's path as he moves to get out of your way if you initiate a conversation in the wrong spot. If you do this, you won't be able to get into the alley and you will have to replay the level.
Boss Fight I had to quite in the middle of a mission while working my way through the hive. The enemy bug couldn't see me around the corner so it refused to take it's turn. The detail is, I was in the middle of a battle, the two bugs physical bodies just died. One came back in spirit form and attacked, the other came back and just sat there. It looked like it was around the corner just enough to block it's view of me. My guess? The raised bug didn't know I was there, and couldn't act against me when it's turn came. (1.0.1 patch)
Keyboard lock-up Editor problem - Windows 7 64-bit. Steam Version. While typing into the "Assets" search box, the keyboard will no longer be able to input after just a few minutes of use. Have tabbed out to other programs and the keyboard works fine. If you are running the editor on Windows 7 64 bit and you type search queries into the Assets search box eventually your keyboard will stop working. Usually happens within the first 15-20 minutes of use. (2 people)
Giving items to hired runners leaves you with no way to get them back If you hand out items to hired or free runners, there is no way to get them back after the mission, they won't stay in the inventory and there is no warning about this happening.