That’s right! The new book Aetherology offers a grand tour of many metaplanes, whereas London Falling features four adventures for Shadowrun set in London. Learn more about them here.
Several people have told us that they would love to read all our Dev-Diaries, but can’t find a place where they are all collected. As your wish is our command, here it is: The one page containing all Dev-Diaries!
During the last weeks we’ve been mostly showing you new features coming to Shadowrun Online soon. This time however we’d like to give you another glimpse behind the curtain, showing you how we create the things you get to play. Please welcome Chris, a veteran programmer at Cliffhanger Productions who recently joined the Shadowrun Online Team.
The last two issues of our blog series about the development of Shadowrun Online were filled with graphical updates. This time however we won’t show you new character models, but rather give you an answer to a question we have been asked alot lately: How will the skill system change? Our lead game designer Tom has the answer to that question.
As we already announced, all our departments are currently working on a lot of improvements and changes to Shadowrun Online. Expect more news about the changes within the upcoming weeks. For this issue of our dev diary series however we’re going to follow up to last week’s blog entry that presented our improved human player model. Ever since we posted it, people have been asking “Are you touching up the other races too?” Here’s the answer, written again by our lead designer Tom.