Hoi Chummers! Looking for a special gift for the Shadowrun fan in your life? We have plenty of options! You could head to your local bookstore/gamestore and buy copies of the new novels Hell on Water and Dark Resonance, or you could pick up the PDF and/or pre-order the print version of Run Faster (Battleshop, DriveThruRPG–don’t miss the limited edition pre-order available on the Battleshop!), the core rulebook that vastly expands the options available to Shadowrun characters! Read more about it here. Heads-up though: Our shippers are closed for holidays December 18, 2014 until January 2nd, 2015. Your orders will continue to process but will not ship until their return.
The long wait is finally over: With the Early Access Update 7 of Shadowrun Online we return with a MAJOR overhaul of the game that brings us much closer to the final state. We have been busy adding Friends, direct Co-Op, a World Map and the first prototype of real-time Hubs (where Fixers and Johnsons hang out) to the game. We’ve also done a massive rework of skills, visuals, team size and all that in a big chunk of ALL NEW missions.
Thank you for your patience –the long wait for the next Shadowrun Online update is almost over! As those of you who followed our announcements know, we took a step back after the October version to take a careful look at your feedback and our own observations, resulting in a lot of changes. This update will show the first of these and we’re looking forward to your feedback. Here’s a sneak peak at some of the things you can expect:
Up to now you were playing mission after mission in Shadowrun Online, but never got a firm sense of where in Boston the action took place. Yes, there were some texts describing where we were heading in the mission descriptions, but these weren’t adequate to give you the feeling of the action taking place in various parts of a city. With the next update however you won’t have to rely on text alone anymore: A city map representing Boston will show you where you will be heading next. We asked our technical artist Riccardo to share a bit more about the creation of this map.